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Rust's Type System: Taming Concurrency Without Breaking a Sweat

TL;DR Rust's type system, with its phantom types and linear typing, allows us to enforce thread-safety at compile-time, often eliminating the need for runtime synchronization primitives like Arc and Mutex. This approach leverages...

9 days ago
4 min read

Multi-Cluster Cassandra: Taming the Tombstone Beast

First things first: What the heck are tombstones, and why are they causing so much trouble? Tombstones are Cassandra's way of marking deleted data. They're like little gravestones for your bits and...

13 days ago
3 min read

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