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Rust's Type System: Taming Concurrency Without Breaking a Sweat

TL;DR Rust's type system, with its phantom types and linear typing, allows us to enforce thread-safety at compile-time, often eliminating the need for runtime synchronization primitives like Arc and Mutex. This approach leverages...

2 months ago
4 min read

Multi-Cluster Cassandra: Taming the Tombstone Beast

First things first: What the heck are tombstones, and why are they causing so much trouble? Tombstones are Cassandra's way of marking deleted data. They're like little gravestones for your bits and...

2 months ago
3 min read

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